Hey! So I am tinkering with a dice pool mechanic, using 5 or less as the target number. I was originally using exploding rolls. However, I'd like to try something similar, but different- rather than rolling again for a chance of a second success I would like the exploding face to be worth two successes- no re-roll. Is there a simple way of doing this? I can't see anything specific. It occurred to me that a workaround might be to keep the exploding command, but simply re-set the TN of the re-roll to <10, thus guaranteeing the second success. I'm not sure how well I've explained this so I'll summarise. I would like to roll Xd10's, counting all results of "3-5" as 1 success, rolls of "1-2" as 2 successes and all rolls higher than 5 as 0 successes. Is this possible using the basic macro commands?