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Homebrew open world style game. Sundays 10 a.m to 2-3 p.m CST

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Edited 1632711288
F2P!! Yes you heard that correctly I've been running an open world style campaign for over 1.5 years and it's about only 30% done lmao. Most of the skeleton is done just gotta get players to go in directions and put their mark on the world. :) Think of it like, we're creating the world together as we go along and I place things in front of you before you get there in order to bring about challenges and rewards. Creating villages, forests, temples, etc. I run D&Ds on Sundays for two parties and require 1-2 to get up to 5-6 players as I'm currently having 4. Party 2 (Spooky scary) is full atm at 6 so I'm trying to bring Khaos crew up to their numbers. I've got 200+ playable races, every legal book incorporated like literally lmao... and well I've been testing some grim hollows and additional 3rd party material such as stibbles codex of companions.
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Edited 1632711120
Better detailed image is in the discord and the lore/rules are on there too. But hey shoot me a message or hmu here and let's get going before this upcoming Sunday. :D I'm excited to meet more of the roll20 community as I've had a few other players join a few months back and they've been really good company. Oh my I forgot this is ran in 5e D&D with quite a few fun variant rules that make sense, turns out it's a bit of 3.5 sprinkled in with my own ideas. I've been pretty chill about ruling things and I'm not a stickler on rules, I focus more on keeping the game going and the flow of the roleplay etc.