Welcome to Dice Never Lie gaming. My name is Jerrod, I go by many names; Lore Keeper, Dungeon Master, Mara, or simply the last NPC you met today. I have a degree in Philosophy, Religion, and Myth and have been running TTRPG's and Dungeons and Dragons for 20+ years. Since Covid, I have been exclusively running games on Roll20's VTT, DnDBeyond for character sheets, Beyond20 and Discord for voicePlease feel free to contact me in regards to any questions you may have. Marathustra#5377 on Discord is the ideal communication medium. I lean heavily into problematic choices and the illusion of good and evil. Player choice matters, everything is presented in ways that player choices unfold the story from within the setting. Choices and dice rolls should have consequences; by challenging game play, victories are epic. My goal is to present an interesting setting where players can choose what they want to do moment to moment, playing the role of their character in a problematic world. *This game will require payment to the Lore Keeper at a rate of $20 per session paid via Cryptocurrency, Paypal, or Venmo; this payment should be completed prior to the game session. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. If you find value in my games, please feel free to Tip a higher amount. Sages and Slayers <a href="https://app.roll20.net/lfg/listing/260016/tomb-of-annihilation-sages-and-slayers" rel="nofollow">https://app.roll20.net/lfg/listing/260016/tomb-of-annihilation-sages-and-slayers</a>
Sunday's at 3pm EDT we run Tomb of Annihilation. A dark venture into the world of dinosaurs, undead, and adventurers. The lands of Faerun are being ravished by a death curse, eating away those whom have died and been healed back to life. Social Contract All of the campaigns and adventuring groups are designed around open-minded welcoming groups. I encourage Role Play which includes acting in character, making decisions from within the mind set of the character, narrating character actions, and speaking in character. Voices are not the have all end all of role play. I make a fool of myself on a regular basis... Just part of the FUN!!! I prefer to discuss what you are looking for, ways to present your ideal story, and ways to avoid soft and hard boundaries in a sort of Session 0 with every player. I try to be interactive in designing around player desires, phobias, fears, and in general avoiding things someone might not want to experience in game. This is specially meaningful in games that are often designed around creating tension through the environment.
Please feel free to contact me in regards to any questions you may have. Marathustra#5377