
I am trying to create a macro for a poker game in my Old West campaign. I wanted it to look something like this:
-The Bluffster [[d20+2]] [[d20+2]] ($50) Bet $ [[d50]]
-Pokerface [[d20+4]] [[d20+4]] ($75) Bet $ [[d50]]
-My Wife's Money [[d20+1]] [[d20+1]] ($25) Bet $ [[d25]]
-Deep Pockets [[d20+3]] [[d20+3]] ($100) Bet $ [[d100]]
-The Pro [[d20+5]] [[d20+5]] ($200) Bet $ [[d100]]}}
Except I need it to not only make the random roll, but keep track of the running tally of money left for each NPC.For instance, the Bluffster starts with $50, and bets anywhere from $1 to $50 of it for each hand. I want it to show as Bets $ x/50 where the second number (the running total) is then reduced by the amount that was wagered (And that way I can just go in and modify the starting amount for the winner for any future hands, while the others simply lose their money). I hope I am explaining this adequately.