About the Adventure Experience the whimsy and wonder of the Feywild in this new adventure from Wizards of the Coast! The Witchlight Carnival is coming to town; a merry fairground extravaganza that hops across the Material Plane, gracing the World of the Forgotten Realms only once every 8 years for a 3-month tour of rides, games and enchanting performances. Your party is made up of a group of people who have dim memories of having been to this Carnival, long ago. It was truly a spectacular place, but behind the colorful tents and quirky costumed carnies, you remember there being something ... off... about the whole experience. Now that the Carnival is coming back, you have decided to go pay it a visit, once again. Character Creation This adventure begins with all Characters at Level 1, and should go on until Level 8 (or lower). Use either 4d6 Drop Lowest or Point-Buy to determine your Ability Scores. Content from all Official Wizards of the Coast Books is allowed, Unearthed Arcana and Homebrew have to be approved by me first, but I tend to allow anything that isn't too "out there" so don't worry. Lost Things and Old Jobs There are two ways for your Character to have been to the Witchlight Carnival; either they once worked there as a Witcchlight Hand (represented with the appropriate Background, introduced with this book) and left the carnival grounds, unable to get back to work in time, or they snuck in when they were younger, without a ticket, and lost something of great value once there. These Lost Things need not be material objects; the Fey Folk can come to possess all sorts of abstract things, such as one's ability to Rhyme on Purpose, or even the knowledge of their own name. No matter how you came to be there, once the Carnival was gone, your memories of that place grew fainter and fainter... until the weeks leading up to its return. Now you are drawn there, either to recover your Lost Thing, or to try and pick up the pieces of your old life at the Carnival. Close Encounters of the Fey Kind The premise of this adventure puts a few limits on your Character's knowledge and experience with the Feywild. If your Character is from a Fey Race, or has the Feylost Background (introduced with this book) they have only spent a minimal amount of time in the Plane of Faerie. If your Character is a Warlock with the Archfey Patron, they may be eligible to learn some additional secrets before the game starts. Guile and Whimsy PSA : The overall tone of this adventure is less violent than other D&D adventures, so do not worry too much about making a Character that is incredibly good at killing things! That being said, don't underestimate the Fey because of their fabulous aesthetics and cheerful attitudes... About the GM I have been GM-ing with 5th Edition D&D for 5 years, and I hope to run this game in way where it's as fun to play as it was to read, if not more so. I strive to create an inclusive, friendly atmosphere around the virtual table, one where people feel comfortable roleplaying, asking questions, trying out zany schemes that may or may not result in horrible consequences, you name it. I use the rules, the dice and the content of the adventure book as more of a guideline for how to run the game rather than something to follow to the letter. I find this allows for more immersive gaming, and it also helps accommodate my general approach to GM'ing; the game is an exercise in collaborative storytelling more than a contest between the Players and the GM, and the GM is there to provide the world and manage the players' interactions with it. Whenever I play through an adventure as a GM, I always tend to create custom content such as side-quests, NPC's and so on tailored to your PC's, their backstories and their goals to further flesh out the adventure and make it unique to the Characters you create. Game Info The Game will be run using Roll20 and Discord exclusively. When you get added, I'll give you all the necessary links. Payments for sessions will be collected via PayPal, the price being €12.50 / Session (Or 10 GBP, 15 USD, 20 AUD, 18.50 CAD or equivalent in another currency) Please pay for a session within a couple of days of it taking place, and please let the group know if you cannot make a session on a particular date. (You are not charged for sessions you do not attend). Mandatory Disclaimer: Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. If you are looking to join this game, please leave a comment here with the following info; The Name you would prefer me to call you by in game The Timezone you're in, and how comfortable you are with the game time in the listing What sort of character you want to play Your character's past history with the Carnival; did they work there in the past, or simply visit it one fateful night? If your character once worked there, why did they stop? If they previously visited, what did they Lose?* Other expectations you have (either from me or the adventure itself) *(the book has some suggestions; A treasured childhood toy, your ability to keep secrets, your sense of fashion, your ability to smile, three inches of height, your sense of direction, your artistic creativity, or even your handwriting. You can use these, or come up with your own!)