I have DM'd on here for 5 years, and have had little luck finding a game that lasts with me as a player long term. I decided to try another approach, and see if any DM would be interested in a character concept that I have that is a bit off the wall. The Easy - My character is a Chaotic Neutral Halfing Wild Magic Sorcerer who worships Trickster Gods. He will be single class as he (hopefully) advances, and no direct interference from his Gods, unless the DM wants to allow that. The More Difficult - Because of a sledding accident as a child, and the resulting rescue by these Trickster Gods, my sorcerer has major short term memory issues. His Wild Magic Surge roll is an automatic thing the round after taking actions that would possibly result in a roll. And a daily series of rolls (after a long rest) determines how much he remembers, which die (d4-d20) is used for the Wild Magic Surge roll, and even which spells he has available that day. He will also have an expanded Wild Magic Surge Table (<a href="https://www.dandwiki.com/wiki/Wild_Magic_Surge_Table,_Variant_(5e_Variant_Rule)" rel="nofollow">https://www.dandwiki.com/wiki/Wild_Magic_Surge_Table,_Variant_(5e_Variant_Rule)</a>) that will both temper and make Wild Magic Surges interesting. The Execution - I will have macros, scripts, tables or a combination thereof setup before the game, to make the execution of this as seamless as possible for DM and player, to keep from overly intruding on game play (no more than random fireballs, pink bubbles and butterflies might intrude at least). It is a quirky character, so games based on humor to the forefront, but I think he would have his place in a multitude of games. Think buff sorcerer one day, blast sorcerer the next... If you would consider allowing me into an existing campaign, please comment or send me a message on Roll20. I might use him for one-shots, but prefer a setting where he can advance from a low level to, well, however long he survives!