
Dungeon
Master (GM): ok, lets see here, the adventurers
are inside the Wave Echo Cave now, having just dealt with Redbrand guards. There is a rope going down into the
ravine you note the passage entrances to
the north west and south east Marcuria the
Human Barbarian Says:
"Come on. Let's keep moving. We got friends down there that could use our
help." Juan
: where is the rope? ok Sirus: Down the rope we go. Dungeon
Master (GM): rope is tied around the one pillar
at the south east near the ravine ok which way are you going? ROLO: does it look safe to use Juan
: 14
| 7 INVESTIGATION (2) Juan Denero checking the rope Dungeon
Master (GM): it looks fine and currently the only
way down into the ravine ROLO: k down we go Roqar: Roqar takes the rope and Rappels the way facing the ground Dungeon
Master (GM): and once at the bottom you go which
way? Sirus: Marcy, Avery, Seros and Marshall will all follow suit. Roqar: I vote South East? Sirus: Hm ...I mean I guess that works. Ok, southeast. Juan
: east Roqar: 21
| 25 PERCEPTION (5) Roqar 18
| 6 PERCEPTION (5) Roqar See anything so far? Dungeon
Master (GM): no Roqar does not notice anything
out of the ordinary there ROLO: my mage armor still active Juan
: oh shit Dungeon
Master (GM): yes rolo ROLO: ty Sirus: These were there last time Dungeon
Master (GM): those are all the dead bodies from
the war here long ago Marcuria the
Human Barbarian Says:
"Keep an eye on the ceiling, guys. Remember last time?" Juan
: oh ok Roqar: Roqar draws her sword and keeps going ROLO: looking all around Dungeon
Master (GM): Many tunnels intersect at this
natural, thirty-foot-high cavern. The walls are carved with simple reliefs
showing dwarf and gnome miners hard at work. Half a dozen large brass lanterns
stand in niches or on ledges around the cavern,and all are lit. Juan
: i draw my sword as well 6
| 3 PERCEPTION (2) Juan Denero ROLO: 10
| 8 PERCEPTION (4) Rolo Roqar: 16
| 10 PERCEPTION (5) Roqar 14
| 17 PERCEPTION (5) Roqar Marcuria
Violezi: 18
| 19 PERCEPTION (3) Marcuria Violezi Juan
: 4
| 3 PERCEPTION (2) Juan Denero geesh Dungeon
Master (GM): no one is finding anything out of
the ordinary or anything hidden Juan
: I wonder what is in these hatches Roqar: Roqar will move to open the door on her left/ West Sirus: Marcy will open the door on the right brb
Dungeon
Master (GM): This chamber was once an office or
storeroom of some kind. A large stone counter bisects the room, set with three
dusty balance scales made of iron. Cubby holes carved into the north wall are
stuffed with dusty paper scraps.