Hi guys and girls, I'm trying to create an emote macro that allows me to display different choices using a dropdown menu. /em uses a skill ?{Skill|Perception, Perception with [[d6!]]+[[d8!]]|Listening, Listening with [[d6!]]+[[d10!]]|............} So far this works quite well. However, This gives me both roll results but I only need the result of the higher die. So i tried to include a keepfunction into the macro. On the internet I found the following function for a keep throw: /r {d6!,d8!}k1 However, if I insert this into the macro: [[{d6!,d8!}k1]] the macro does not work anymore. Can someone tell me what is wrong with it Or is there a smarter implementation for my idea?