UPDATE In a recent update by Chrome, a limit was implemented for "WebMediaPlayers." This limit is 75 for Desktop and 40 for Mobile. This change places a limitation on the number of Animations, active Jukebox tracks (sound playing), and WebRTC. We have implemented a solution that should allow majority of games to load without issue. However, a high number of animations, simultaneous jukebox tracks, or WebRTC connections can approach this limit. This limit is additive. So 20 animations, 2 active jukebox tracks, and 5 WebRTC connections will mean 27 instances contributing towards that limit. Workarounds 1. Switch to Firefox. Firefox has not implemented this limit so you should see no change. 2. Disable animations from within the in-game settings menu. If you have a page using a high number of animations this will cause them to load as still images and no longer contribute to the limit. You can do this by opening your game > Navigate to the "Cog wheel" in the right-side pane > Scroll down to "Enable animated graphics" and deselect > refresh the page. We're aware of the latest Chrome update potentially affecting games (such as animations not working, the voice & video not connecting, Jukebox), and are diving in further to investigate. We'll update as we learn more! For now, if you're experiencing any issues we recommend using Firefox or another browser.