
I've made a post similar to this once before, but as things with that group couldn't entirely work out, I'm going to start a new thread. I apologize in advance for the long post. I'm a player that
has a fair bit of experience with PnP games. I'm most experienced with
3.5, but I have played 1st, 2nd, and 3rd Editions, Pathfinder (only ever
really read the material, haven't actually played much of it), Vampire (2nd and
3rd Editions as well as nWoD), Mage (The current iteration and the one previous), Edge
of the Empire, Iron Kingdoms, and a smattering of other games that I
can't remember off the top of my head. I am available any evening ( Edit: Except Fridays and Sundays) after
8:00pm Pacific Standard Time or on Saturdays (mostly any time). Edit: Sundays are often tough for me because it's my only day off and in a few weeks I have a commitment on this day, so it likely isn't a great choice. If a
game doesn't fall within those time frames and you find me interesting
enough to join your game, you can contact me and I can see if it's
something that's workable for me, but generally those are the times that
work best for me. I am open to almost any setting/system as long as
you're willing to help me along if it's something I don't know. I also
would prefer a game occur either weekly or bi-weekly; I understand when
breaks need to be taken for a GM to write up new material or we all just
need to decompress after an adventure or something. I'm the kind
of player that values story above almost anything else, including my
own character's life. If I feel it'd make the story more interesting,
then I'd gladly have my character do something that is heroic, suicidal,
or otherwise detrimental to my character. I'm the kind of player who
can write up paragraphs of back story for even one shot characters (I
have done this before xD). I stay in character firmly while playing
and do my very best not to have my character stray from what their
instincts may be in a given situation. Due to my love of story, I
strongly prefer to invest myself in a long term group, even more
preferably from the very beginning (level one, 0 experience, what have
you) to whenever the GM decides it's a good stopping point for the game,
but I'm open to joining an existing adventure. I've had a hard
time finding a group so far that will last; either because the GM gets
bored or the group falls apart due to various reasons. These things
happen, but I'd like to try to mitigate that as much as possible. My
strong preference would be to join a group that either already knows
each other or is otherwise composed of mature adults. Many players I
encounter in groups are still in that 'eccentric' phase where they're
still enamored with the idea that they can do -anything- and will often
do things that would usually be unrealistic to a character (to say the
least). Or I will play with players that, frankly, make very poor
decisions. Again, that's part of the magic of D&D--you can make
your own decisions and face the consequences, but it gets tiresome when
lessons aren't learned and the group suffers for it. I guess what
I'm getting at is that I'd like to play with people who are at least
veterans of PnP games, if not the system they're currently playing, and
who know when to talk things through as a group and do things as a team
effort. My most recent groups were some what sabotaged by lots of petty
in-party fighting and a lack of a strong leader figure and/or united
purpose in being together, so I'm looking for that too. Don't get me
wrong; I don't mind internal politics games where you need to look over
your shoulder or another player does secret things a lot. A very basic
example of things I don't like: A player makes a rogue and believes
that means he needs to rob everyone, including the party. It can be
done well, especially if the player is clever, but most players are
fairly obvious about it (how many sneaky, shifty types are in the group
that could pull off such a heist and has been seen doing it before?).
But at the end of the day, if you're going to be in a group of murder
hobos, the one rule that should be inviolate is to not mess with the
only people who have your back when you're out in a deadly world--or at
least you shouldn't be caught if you are going to do that. I'd prefer
to treat this like we're all co-writing a story rather than playing a
game of Paranoia. tl;dr : Veteran player looking
for veteran group/DM for a long term game that won't let petty things interrupt the flow of
the game. I also forgot to mention that I'm still dusting off my PnP
skills; I took a break for a few years and am only now just getting back
into it on roll20, so I may be a little rusty. Just bear with me. I'll be happy to answer any questions either here or via message if you have any. Thanks for bearing with me so far. Edit: Once I find a game, I'll be sure to post in here that I'm no longer looking for one, so please don't be shy about contacting me if you don't see said post. =)