System: D&D 3.5, Pathfinder, 5.0, Mutant and mastermind. Playtime: Evenings EU time Age: Both players are in their mid 30’s. Payment: We are willing to pay, if the price compared to the effort align. Experience: First Player: I’ve been playing tabletop roleplay games for 20+ years and have GMed many different games. Such as D&D AD, 3.5, Pathfinder, 5.0 as well as Naruto, Mass effect, Warhammer, nearly everything. Second Player: I’ve roleplayed before, in a variety of systems; D&D 3.5 mostly. I’ve DMed a few games, but usually just for family or close friends, nothing really worthy of note. What we’re looking for: We are both team players. We like to build characters that help the group with minimal stepping onto others toes. We seek cooperative play, not competitive play. That is the players/player characters should be working together for a goal, not scheming behind each others backs. We’re not interested in power gaming, being the biggest baddest coolest character ever, but rather we generally try to make well rounded balanced characters. We are looking for storyline and roleplay over dice and numbers. This isn’t to say that we don’t want dice and numbers, but that to us, they play a secondary role to the story. We want a grand story, with hidden plots, intrigue, schemes, not just a hack-and-slash ‘go to the cave and kill the goblins’. With this in mind, we also don’t want the numbers on our sheets worthless. For example if one of us is invested in persuasion or diplomacy, being made to roleplay out every persuasion attempt without ever rolling our skills is also not ideal.
We prefer homebrew, not a setting that is already made by a company. If possible. If this is your campaign, and you got room for us, feel free to add me on Discord on Anne#5662 To discuss the details and talk about your and our expectations. Hope to hear from you soon.