
Salutations! I am a DM that runs only Curse of Strahd. I have run this campaign a total of 5 times now.
TL;DR: Drop your discord name down below and we can get you set up for a trial session. If all goes well, we will invite you to join the remainder of this campaign. First trial session will be tonight! Tuesdays 7pm CST (3-5 hour length). Starting Lvl: 11.
About Me: Being a DM can be exhausting but also so rewarding whenever I see my players genuinely have a good time. I put a lot of time and work into it, and seem to do a decent job according to my past players. My experience is about 3 years now for 5e. I started as a DM for a group of friends and my passion grew since then. I have yet to play an actual PC myself. One day I plan too, it’s just hard to find a group. So why not make one and provide you with what I hope will be an enthralling experience! Everything below you are about to read will give you insight on how my sessions will run, what to expect, and the application process! Enjoy! The Problem In The Past: The main deterrent when it comes to running a campaign online with a group of new people boils down to this: Compatibility. I always get at least one person that leaves and another that constantly puts the party in danger due to rush acting/thinking. I am hoping this new system will be great for getting a batch of awesome players who will work great together and enjoy each other as much as they enjoy the story. When Are These Sessions?: ❌The time is Tuesday - 7:00 pm CST. Session run time will be 3-4 hours. A New Approach: Curse of Strahd is known to be a grim and dark campaign. It also holds great notoriety for being a TPK and unforgiving campaign. I have included several, and I mean several modifications, tweaks, and adjustments to the original module. While the original module itself is beautiful, some art lacks completion, some plot has vast holes, and some TPKS are just.. Wow. With my new homebrewed adjustments as well as pull-aways from awesome online resources from the community, I have remastered Strahd. This means TPKS are still in the game but they have a “gimmick” to them now. No need to fight a creature that is a CR 12 higher than your party and hope the luck of the die will help you (also remember running away is an option). Instead, you can still beat a dangerous encounter by thinking cleverly and coordinating together. Here is what I mean: Witchifying The Encounters: I have taken the foes of this land and modified them to all have vulnerabilities, a weakness, or a unique strategy they uphold that can be outwitted. This is the key when it comes to defeating those TPKS and deadly encounters. How I choose an applicant (1) Tell me about yourself. General information is a common factor when it comes to knowing an applicant. (2) The real application. In order for you to understand me as a DM, for me to better know you as a player, and to see how you work with others.. The final application will be a 1-shot with you and the current party and me as your DM. My hope is that these 1-shots will give me better insight on each applicant's style of play so I can better select the party based on who I believe is most compatible. The 1-shot will be involved directly in the campaign. You will be playing a guest star role and if all goes well - we can invite you to stay permanently! Here are the following general rules I have when I make a campaign for CoS. -You will have access to my compendium which entails several of the books for making your epic character in the charactermancer. This also includes crazy new monsters, spells, and magic items- -Lots of fun twists for experienced players! Instead of fighting a dozen wolves with all the same stat block and skills... I instead made a variation of different wolves. Ex: Alpha, Beta, Runts, New Dire wolves, Shadow wolves, Dark Wolves, Crimson Hounds, and many more! This means more token art, figure art, and variation in skills, capabilities, tactics, health, all the good stuff- -Speaking of epic characters.. Your character level starts at lvl 11!! -Can you uphold a high attendance? ( 80% or more). If a majority of the players show up to a session and want to play, we will play without you. I will make sure your character does not die. If I am the one that can't make it (which might happen sometimes but not often) then we will skip that week or schedule for a different day. I know that sounds a little unfair but I am the DM and that's just how it has to be :\- -This campaign runs custom mods and API scripts. I am no master, but I have put a good few hours into the art of code- -This campaign has several mods (homebrew of my own design and from friends/online resources) which will level your character further than normal and allow more content. I mean a lot more freakin content- -A party will be between 4 + you- -Dynamic lighting! In dungeons and at night time, your character will have a 120 (or sometimes 360) degree field of vision. You will only see what's directly in front of you. During daytime or already explored areas, you will have full 360 vision- -Are you up for a campaign that can last a decent while?- -Have you played CoS before? I reserve spots for those who have not been spoiled by this module's amazing story- -No characters can be on the "Evil" alignment. This is negotiable but also refrained. However, a character can have their alignment shift throughout the campaign- -You can die in this campaign easily. It is very "dark souls"- -This campaign is Roleplay heavy. (That doesn't mean you have to be In Character all the time. I cater to the style of the PCs but due to the nature of this campaign, no overboard, absurd, silly characters) I tend to use music through discord, soundboard, and sometimes a voice modifier to try and maximize your experience- -Reminder: Heavy RP! There is lots of combat and action and even some good puzzles. Also, lots and lots of twists and mystery. But with all that said, heavy RP is a big thing in this campaign. I will focus more on applicants who are immersed into their character. Because it's not a lot of fun when you are playing a good alignment character and your buddies decided to rob the store merchant and beat up anyone who gets in the way just because they can. Basically, if you are playing it like a video game - grand theft auto kind of game - then this campaign is not for you- -CoS is a dangerous campaign. If not played strategically and well minded, you will die. I promise I am rooting for you but also understand that death to your PC is something I am not afraid to do. If you choose to slap a creature that is 10ish levels over you (true story) then that creature will likely eat you and you're done. I know this rule is kind of already stated earlier but I just want to be absolutely clear. You can DIE. Play smart, run when you must, think outside the box, and coordinate with your team!- -No RP sex. Not my thing. Just making sure we are clear on that- -This campaign is designed for experienced players. I don't mind new players, it's just that more experienced players tend to play smarter- -Taking lead is okay! Just be cognizant of other players and make sure you are not forcing them to be your shadow- -If you have a problem with another PC or myself please communicate about it. If you want to counter a point with a DM's decision you may do so. I will consider what you say, but whatever I choose you cannot contest. Respect the DM please- *1on1 or smaller group sessions can occur due to special circumstances. These sessions are meant to add more flavor and mystery to the campaign. You are never required to attend a branch off session, it's up to you to strike the opportunity, if it arises* Group 1: Died at lvl 3's. (group of 6) Group 2: Died at lvl 9’s. (group of 5) Group 3: Died at lvl 6's (group of 4) Group 4: Died at lvl 7's (group of 4) Group 5: Currently still playing (group of 6. *2 died*) I promise I don't aim to TPK you guys. I am very much on your side. People just tend to vastly underestimate this module and I don't show much grace when they do. It's an unforgiving campaign. For real guys, I love CoS. I can't tell you how many hours I have put into this campaign trying to master it. From homebrew content to making my own custom battlemaps for legendary encounters, I have done so much. I do hope you all appreciate it and I only plan to make it bigger and better! Do you think you have what it takes to beat Strahd? Because if this is anything like dark souls... it just got a whole lot darker