
I'm checking to see if people would be willing to play in my homebrew game (both world and system). At the moment I have no definite date in mind, I'm just seeing how many would be okay running something nonstandard. The game has been tested but it is still in development - this game will be a more open beta test. If we go ahead I'll be taking suggestions on when and how often to run this. This will NOT be a one shot, even if a TPK happens. So, please reply here with interest and suggested day of the week and frequency (Weekly-Biweekly-Monthly). EDIT: My timezone is EST, but I can do workarounds. Skype and mic required. The game will be roleplay heavy, with character motivations coming from the characters as opposed to an overarching fiat-plot. The premise is that of a fresh attempt to colonize an area known as the Cursed Islands - a place swarming with pirates, undead, treasure, and secrets. The system itself is fairly quick, but is built using the d20 OGL and it started as an attempt to repair certain aspects of 3.5 and Pathfinder and turned into a complete redesign. At this point there are still similarities and parallels but few direct carryovers. We are starting at level 1 but expect the characters to advance quickly. Creatures of any level can challenge creatures of any other level, so 1st level PCs can expect to see early instances of 10+ CR enemies and given a number of ways to deal with them (including fleeing). This is my first attempt at running a game on roll20, so I am curious what kind of interest I'll get. I appreciate (in advance) any feedback people provide, even if it is, "Nah, homebrew systems suck. Go play Pathfinder instead." <a href="https://app.roll20.net/campaigns/details/458218/th" rel="nofollow">https://app.roll20.net/campaigns/details/458218/th</a>...