ShamanGreeny said: Sadly, that work around was only a very temporary fix. I'm right back to where I was before. I've tried disabling all items in the game (i.e. animated dice, sort Tokens alphabetically, etc.) and I still can't get it to run on an iPad. The tests I'm running are using games posted in the Marketplace for DnD 5e (Lost Mines of Phalandever, Dragon of Icespire Peak) - is it possible these games are too big to run on tablet? Ironically, I was coming here for a similar reason. It worked on one of the tablets that we have, but not the other. Here are the data points that I can find: Campaign 1 (Pro subscriber as GM) -- Lost Mines of Phandelver (with some Dragon of Icespire Peak loaded into it). Works fine on two OSX Laptops. Until Saturday, it worked fine with two iOS iPads. As of Saturday, it works on neither iPad. By not working, I mean the map refuses to load. The sidebar works just fine. The map window just spirals endlessly through the Loading subtitles. Campaign 2 (Free subscriber as GM) -- Curse of Strahd -- loads slowly on both iPads, but eventually loads the maps and the side-bar just fine. It's weird.