I'm having a very hard time trying to understand wether what I want to accomplish can be done with available scripts or it's a complete nightmare.. here is the scenario: 1 - I run a macoro on a targeted token reading and altering its bar1 value, lets say bar1 = bar1 - X 2 - IF bar1 results in 0 or less (I know hot to do it, returning 1 for true and 0 for false ), my missing function kicks in 3 - now my function needs to delete the very same token and ONLY that one in the entire game (thus not using its linked character). I was thinking I could crack it in different ways: 1 - just a magic script that deletes the token based on the T or F value I pass to it within the mcaro. 2 - use something to just move it to the GM layer or another map entirely if T. 3 - use token mod to move the token on the page on coords computed with the T or F (so F doesnt actually move it on the map, and T places it in a trigger zone) and then use Its a Trap or teleport or whatever to move it to GM layer. This is the least desirable solution. Any help appreciated