
Ok, I have an idea for a neat trick for my character sheet but need a little help making it happen. I'm building in a wound tracker that can then be used to impose wound penalties (-1 to -3) to different dice rolls. However, some special abilities allow you to ignore these penalties. So I thought maybe having checkbox that you could click to ignore these penalties. But without the use of if/then's, I'm not sure how to make that happen. One work around I considered was to have a checkbox that, when checked, apply the penalties. since most checkboxes are 0 if unchecked, it would be simple to make the "penalty" simply (wounds x checkbox), so when unchecked the penalties would become 0 (1x0=0). But that seems Unintuitive. So does anyone have a better way? (I'm not married to the checkbox idea, it just seemed like the most intuitive way to turn things on and off).