Hi Jarren, am not using google doc, am trying to keep it within roll20's Rollable Tables. Guess your approach cannot be mirrored here. Furthermore am not that familiar with macros and API, am more the dumb user sort of in that context ;) Scope is to create random encounter tables, some items potentially pointing to next rollable table containing several items from that context. macro currently looks like this: ?{ Choose environment and Level |Forest 1-4,!rt /w gm [[ 1t[Forest_Enctr_Lvl_1-4] ]] |Forest 5-10,!rt /w gm [[ 1t[Forest_Enctr_Lvl_5-10] ]] |Forest 11-16,!rt /w gm [[ 1t[Forest_Enctr_Lvl_11-16] ]] |Forest 17-20,!rt /w gm [[ 1t[Forest_Enctr_Lvl_17-20] ]] |Forest Sylvan T0,!rt /w gm [[ 1t[Sylvan-Woods-Tier0] ]] |Forest Sylvan T1,!rt /w gm [[ 1t[Sylvan-Woods-Tier1] ]] |Forest Sylvan T2,!rt /w gm [[ 1t[Sylvan-Woods-Tier2] ]] |Grasslands T0,!rt /w gm [[ 1t[Grassland_Enctr_Tier0] ]] |Grasslands T1,!rt /w gm [[ 1t[Grassland_Enctr_Tier1] ]] |Grasslands T2,!rt /w gm [[ 1t[Grassland_Enctr_Tier2] ]] |Grasslands T3,!rt /w gm [[ 1t[Grassland_Enctr_Tier3] ]] |Hills T0,!rt /w gm [[ 1t[Hill_Enctr_Tier0] ]] |Hills T1,!rt /w gm [[ 1t[Hill_Enctr_Tier1] ]] |Hills 11-16,!rt /w gm [[ 1t[Hill_Enctr_Lvl_11-16] ]] |Hills 17-20,!rt /w gm [[ 1t[Hill_Enctr_Lvl_17-20] ]] |Mountains 1-4,!rt /w gm [[ 1t[Mountain_Enctr_Lvl_1-4] ]] |Mountains 5-10,!rt /w gm [[ 1t[Mountain_Enctr_Lvl_5-10] ]] |Mountains 11-16,!rt /w gm [[ 1t[Mountain_Enctr_Lvl_11-16] ]] |Mountains 17-20,!rt /w gm [[ 1t[Mountain_Enctr_Lvl_17-20] ]] |Open Roads T0,!rt /w gm [[ 1t[Open-Roads-Tier0] ]] |Open Roads T1,!rt /w gm [[ 1t[Open-Roads-Tier1] ]] |Open Roads T2,!rt /w gm [[ 1t[Open-Roads-Tier2] ]] |--------------------------------------, [[ 1t[-------------------------] ]] |Encounter Elements,!rt /w gm [[ 1t[Encounter-Elements] ]] |Social Encounters,!rt /w gm [[ 1t[Social-Encounters] ]] |Travel Sceneries,!rt /w gm [[ 1t[Travel-Scenery] ]] |Wild Magic Zone,!rt /w gm [[ 1t[Wild-Magic-Zones] ]] } the last four entries are also items of the selectable regions (mountains, Hills, etc.) above, and I would like to have them automatically rolled and displayed in the chat in case of a hit. Am currently confused, and probably don't see the obvious. Apologies.