Would you like to join the Mad Mage campaign? Starting Level: 7th Game Type: Mega dungeon crawl Content allowed: All 1st party 3rd party: A bit of homebrew from Critical Role and some D&D Wiki allowed (a few feats, that's about it...) Stats: Point Buy 27 or rolled 5d6 drop 2 lowest. Feats: 2 extra Skills: Background proficienciency Optional Rules: DMG rules are in play for combat maneuvers and Acrobatics and Athletics screwballery. Haste gives you an extra action on your turn (still limited to only 1 attack with that extra action, or use an item or cast a spell etc.)