
Hello I am Ashe GM of the upcoming game A Dawning Crusade Sundays 12 GMT-5 I plan on running hopefully a group of people from 1-14+ through my own world that takes liberties from modules and APs for a part of the over arcing story with the main plot tied into a neat AP of my own. Id like the think that it will cover a variety of things such as planar travel, dealing with political turmoil, and being tempted with evil. Maybe even kingdom building and ocean battles. The game will have real world problems such as mature issues like violence and murder of people including children. Xenophobia and racism within the various races and blood feuds and grudges and such things. These are not the focus but are a realistic aspect to over come if you end up experiencing them. Now the bad stuff out of the way. Understand I am a dm since DND 2e so I have an old feel, but I like to present a concise play style and have nice maps and good handouts ready for players. I also am open to the rules of cool more so as RaW, I believe its a collaborative story telling experience and am willing to concede to players as long as its reasonable.