![](https://files.d20.io/images/17041776/9xAjDVK88pHxfu7w5VWKXw/thumb.jpg?1457603449293)
At the moment it looks a bit like this. Armour is mapped out across the attributes, and weapons on Abilities with dice macros used for attacks. It is only a brief beginning. The structures and critical hit tables need to be adapted to roll20. Perhaps those could be on either side of the Attribute [ / ]? Added to that the heat scale fits on the Token bars...