
I have a conundrum that I'm not sure is supported in Roll20. The issue is that bar1's maximum value is based on bar2's current value. What I want is bar1|max = 20+[[@{bar2|current}*10]]. Normally, I would do this in the character sheet, but this token is for a generic creature instead of a specific creature, and any dynamic changes that would occur on the token would reflect to all instances of that creature.