Victor B. said: @Drespar. The performance issues, when they happen, affect everything. Opening a character sheet, opening a token. Opening a handout. Running an API. Everything just grinds down. When I posted this thread, I was getting 4-5 second response time per click. Last night it was solid, then went out to lunch, then came back, then went out to lunch. Intermittent. The second, more concerning issue is for two nights, two sessions in a row, the different sets of players saw a token on the map in a location that I didn't see. When I refreshed browser, I saw it. These were tokens I moved or removed and it somehow didn't take. I saw the token moved. Or in another case removed. The players saw it in it's original position. Again, when I refreshed I saw the token where they were seeing it. Somehow there was a disconnect between what I was doing with the tokens and what they were seeing and I wonder if that's related to the performance somehow. I do have the same issues but ONLY with Dynamic Lighting and Explorers Mode turned on! If this is turned off, it works just fine. It it is turned on, opening character sheet, rolling dice etc. is slowed down to the extend that it is barely usable! I do not see the red "connection interrupted" prompt, too. (Hardware Acceleration enabled on my end)