Hello! My name is
Garrett, but feel free to call me G or G.T.
I am a DM with a few
years of running home games under my belt, and I'm hungry to start a new
adventure.
Timeslot
This will be a
weekday afternoon campaign.
I am interested in
sessions of 2-3 hours, with reasonable breaks built-in. I am fine with weekly
or biweekly sessions.
I am based in EST,
and have some flexibility for what day and hours we play, based on the group's
needs. I was thinking something like Tuesdays, 12 - 3.
The Table:
Particularly, I'm
interested in cultivating a small party of pleasant people equally invested in
an enrichening roleplay experience.
The games I've run
before have always been fun, but I am always learning and want to foster
atmosphere where everyone feels safe to grow, learn, and play.
I've been
dissatisfied with the game options I've found on these forms. So, I'm
interested in creating the kind of campaign I've always looked for.
Settings/Modules
The world we create
will be collaborative and original - I am very interested in characters with
constructive purposes and attachments to the world. So, my ears and mind are
open for ideas.
I own four WotC
Modules (Saltmarsh, SKT, Candlekeep, Fizban's) which I intend to rip heavily
from, but always tailoring the elements to what most excites the players and
the story.
I also have read at
least 100+ one-shots and the like from DMG; I always find this process
inspirational, but more than a rigid dungeon run what I want most is to tell a
story about our characters.
Expectations of DM Style
This game will be,
at least initially, 100% Theater of Mind.
My reasonings mostly
concern preparation and pacing.
In my sessions, I
want to provide as much value in the experience as I can. Fuddling in virtual
tabletops deters from that process. I am
not as adept with these programs as I would
like to be. I also have no interest in the more video game orientation of these
tools.
Instead, I divert more energy into what I want
to run and trust my players' imaginations to help. I love visuals, and music
and anything which adds production value, and so I am forever evolving how to
bring more to my games.
In terms of pacing,
I find ToM best in enabling smooth and fast storytelling.
There will be
combat. However, I want to avoid extended initiative orders and gridlock. I
want players to feel powerful, but I view combat and character resources as the
currency they use to trade within the story.
The best parts of
DnD, to me, are those that transcend or attempt something video games can't:
the human side of choice-making. My philosophy in encounter-building is
gamifying a story that I am helping my players tell.
Roleplay is,
admittedly, an area I am working on myself as a player. I am not a professional
entertainer, and I don't expect you to be. I will be kind and do my best, and I
expect the same favor returned.
Payment
I am charging $10 a
session for players.
Why pay?
Well, mostly the fee
is meant to give my brain a chip to irrationally rationalize the massive
amounts of mental energy and activity I sink into my games.
The payment is not
meant to be an obstacle, or even reflective of the time and effort I will
deliver; it is meant in a form as a
contract, to mutually assure investment on all sides of the party. I.E. : I
will work even harder to earn your dollar, and the fee lets me know you are
serious as a player and respect what's going on.
Timeline
I would like to host
a session 0 within the next two weeks. Exact time will be determined by the
interests of players.
I am interested in
starting something to last. I like campaigns with capped lengths, too. Setting
the scope will be done in session 0.
What I'm Looking For:
Interested players
please apply with a simple introduction to yourself and what excites you about
playing. I will PM and continue the conversation from there.
This game will require payment to the Game Master at a rate of $10 per session to be filled with a description of your method, amount, and frequency of payment . Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.