I want to do something spectacular when the players are in the room, with in fact is a series of effects. I'd like to select a token by its id number (I know how to get it :)), then apply macros such as variations of bump I created. And I want a series of bumps, selecting a different token (by its id) each time. And (cherry on the cake) a way to make those things one after the other, like with a one second interval...I first tried something like : {& select -MuRHeyYWzCl5XlLQi-j)} !bump I am sure you'll laugh, but it was not exactly a success :)...