David M. said: Definitely possible with scriptcards. Here's an example 5e longsword attack macro from the wiki page that has conditional chat results based on fumble/miss/hit/crit. This particular example also uses the alterbars script to automatically apply the damage, but this is easily removed or changed to a script of your choice. And just to reiterate my comment above, while this is possible, its going to break in practice as many times in combat there are modifiers to the character sheets AC that we're just eyeballing situationally like cover, shield, parry, maneuvers, and the fact that often we're manually rolling a forgotten advantage. Great on paper but in use it'lll break more often all for something we all can do in our heads at the table in a second, I can't justify the time spent setting that stuff up to have it make things take longer and use more clicks then just turning off auto roll and using our brains.