
I've installed the Radar API by David M, and it I amazing. I have two campaigns of CoS running right now, one of which uses UDL, the other (due to vision issues with one player) uses old school Fog of War. Radar works flawlessly in the UDL enabled game, but in Fog of War it isn't stopped by the dynamic lighting layer (which kinda makes sense). My questions: is Radar only available for UDL? And, is there a way to trick the API to work for Fog of War settings?