WANTED , respectable ladies or gentlemen, interested in training for an unconventional occupation; the first of its kind, in fact. --Apply by letter to Sherlock Holmes at 221B Baker Street LFG Listing Overview Welcome to the Victorian-era streets of London! The fog spreads, crime is afoot, and it will be your job to stop it. You are all Londoners who have chosen to apply for a position as Holmes’s apprentice. You will be presented with a mystery to solve, and then it will be up to you to trace the threads of evidence through the byways and mansions of nineteenth century London in order to solve your case. You will interview suspects, search the newspapers for clues, and put the facts together to reach a solution. This is not a game of chance, but a challenge of your mental ability. The setting, mystery, and characters have all been thoroughly researched for Holmesian and Victorian accuracy so as to capture the feeling of that bygone era. Get ready for adventure, because... ADDITIONAL DETAILS: Online virtual tabletop adaptation of Sherlock Holmes: Consulting Detective Rules-lite custom system based on Risus. Extremely easy to learn. Great for newcomers who have never played an RPG before or RPG veterans looking for a roleplaying experience that favors critical problem solving over crunchy combat. A vibrant world with beautifully authentic handouts and maps (17 scanned 19th century London Times newspapers littered with clues and side cases, a detailed map of London, a period-appropriate soundtrack, and more.) Detailed Victorian character generator available for those who need help crafting an interesting and period-appropriate backstory. Most materials are borrowed from Sherlock Holmes: Consulting Detective, the Sherlock Holmes Granada Television series (starring Jeremy Brett), and various online Sherlockian resources. If you are a Sherlock Holmes or mystery fan, this is the game for you! SESSION DETAILS: THIS MONTH'S CASE: The Banker's Quietus SESSION LENGTH: 2-5 hours max, One Shot Session. FIRST SESSION: approximately August 30, 2014 (8:00PM GMT) (But can be adjusted depending on the players' schedules) NUMBER OF PLAYERS: 4-6 REQUIREMENTS Google account (Game will be played using Google Hangouts, video not required) Must have never investigated this session's case before (The Banker's Quietus). Must complete the application process at least 1 week prior to the next session Prior Sherlock Holmes knowledge is NOT required. We welcome fans and newcomers alike! APPLICATION PROCESS Applications must be written IN-CHARACTER To apply, fill out the following application form: <a href="http://form.jotform.us/form/42151625371145" rel="nofollow">http://form.jotform.us/form/42151625371145</a> APPLICATION DEADLINE: August 24, 2014 (0:00 GMT) PLAYERS WILL BE SELECTED: No later than August 25, 2014 (0:00 GMT) NOTE: If you aren't selected this time, don't fret! You'll be notified if you've been placed on the substitute list for this game. APPLICATION RULES Applications must be written in-character Select a period-appropriate name: <a href="http://bit.ly/victorian-era-names" rel="nofollow">http://bit.ly/victorian-era-names</a> We don't take ourselves too seriously here, so feel free to have fun when designing and roleplaying your character. Just remember, the game takes place in the same universe as the Sherlock Holmes canon, so you should design your character accordingly. This is NOT a steampunk universe. Supernatural or Super-Technologically-Advanced characters are not allowed. The items you choose must be believable items for your character to have access to. Your Physical, Mental, Social, and Dexterity Skill points must total 10 points. To customize your character's backstory with a trait that isn't included in the options, just select [OTHER] and fill in the text box that appears. To customize your character's physical, mental, social, or dexterous stats with a skill that isn't included in the options, just select the option that you like most, and in the P.S. section, mention the custom skill that you'd like us to add to the option list. If your suggested skill is approved by the GM, you can use that skill in the game. If your suggested skill is rejected by the GM, you will have to use the skill you selected from the option list. This game is great for... Sherlock Holmes fans Mystery fans Fans of Logic Puzzles and/or Critical Problem Solving Fans of RPGs with interesting stories Players who have a blast roleplaying their character's interactions with others. Players new to Roll20 or RPGs in general This game is not so great for... Players who want more combat than story Players who want rules-heavy, crunchy combat and skill-checking Players who want dungeon crawling to play a major role in the game Players who want their character to be supernatural or possess superpowers. Players who prefer to deviate from the campaign's main goal at every possible opportunity If you still aren't sure if this game is for you... Feel free to take a look at the player guide for this game: Player Guide NOTE: The play style of this game is probably going to be VERY DIFFERENT than the RPGs you're used to. Please keep that in mind before applying. If you're looking to play a game with traditional RPG mechanics, you may want to join one of the other wonderful RPGs hosted on Roll20. That being said, if you want to try something a bit different, then by all means, submit an application. We'd love to have you! New to roleplaying? Be sure to check out this handy guide before joining the game: 11 Ways to Be A Better Roleplayer New to virtual table tops? Please keep in mind these very important rules (from Van): Recognize the commitment. When you join a online game you're not just playing some game on the computer, people are counting on your presence. Cutting out early, showing up late, or not showing up at all ruins the game for everyone else. Make sure to keep your schedule clear during the game's time slot. Be punctual and prepared. The other players in your group did not set this time aside to wait while you cook supper or sit in traffic getting your dry cleaning. Get everything you need to do done before the game, and don't wait till the last minute. If your work schedule cuts it close to game time make sure the group knows in advance or look for a game at a better time. Don't get distracted. When playing on the computer is easy to open other windows or tabs to watch videos, chat with friends, read forums, or even play a whole other game. Do not do this. No matter how good a multitasker you think you are it will slow down the game and the other players will notice you aren't paying attention. Keep your focus on the game and cut out the distractions. ABOUT ME: I am a massive Sherlock Holmes fan -- which should be pretty obvious if you've read this far. ;) This will be my first time GMing on Roll20, so feedback is definitely appreciated! Depending on how this first session goes, I may make these sessions a weekly event, with a new mystery each month. I'm really looking forward to meeting all of you, improving my abilities as a GM, and providing the best experience I can. Good luck sleuthing!