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D&D 5e, suggestion for adding ability to specify different spellcasting progressions for NPC sheets.

1643605619

Edited 1643654997
Hello,      I've noticed that when adding spell-casting capabilities to an NPC in D&D 5e Roll20, it automatically treats a spell-casting NPC as if they were a member of a "primary" spell-casting class (Bard, Cleric, Druid, Sorcerer, Wizard) with regard to the levels/numbers of spell slots that it generates for the spell-casting character level that you input. This makes is a little more challenging to create NPCs belonging to "secondary" spell-casting classes such as Artificer, Paladin, Ranger, Sidekick (spell-caster) or Warlock, who all have lower levels/numbers of spell slots per character level. Trying to set the caster level to one with an appropriate array of spell slots creates problems with having spell save DC's/damage outputs that are too low, and trying to fix those problems manually (with static bonuses to save DCs or spell attacks, and altering cantrip damage) can be very time-consuming.     Would it be possible to add options such as "primary caster", "secondary caster" or "Warlock", that could auto-generate appropriate numbers/levels of spell slots, to the "Spellcasting NPC" option? Thanks
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