I feel in my campaign, I am looking for a better system for world travel. I want to create maps, and have players be able to travel fairly quickly. All of my previous attempts at this just seem to bog things down. I try to use the zoomed out map and say, "you make it to here, etc" However I am looking for chaining intermediate size maps together. Such that each square is 220 feet. So each 120x120 would equal one of my world map squares of 5 miles. What this would allow me to do is keep a chain of yes (a lot of maps - auto archive???) where players can travel along and travel the world. A feeling I feel every attempt I try to replicate on roll 20 fails. To make sizable amount of maps possible and automatically interconnect them would require a link on the side of maps to move the players, and load them on the new map. I don't mind having to copy and paste the tokens, etc. Currently I am thinking I might have to find some other software for the players to use for this purpose, and just use roll 20 for all of the "destination and encounter" maps. What does everyone else think about this?