Arthur B. said: Michael C. said: @Arthur B. - strategically place the --#whisper|self,gm command in the subroutine with the special damage. @Andreas J. - Thanks! @Michael - I added the --#whisper|self,gm in the special damage code and it's putting the whole card in a whisper now, Any ideas? See modified code and result below. --:Poison| --#whisper|self,gm --=PoisonDmg|1d6 + 0 --+Poisoned|[*S:character_name] presses the button to release the poison into [*T:character_name]'s bloodstream. [*T:character_name] is paralyzed for 1 minute and takes [$PoisonDmg] Poison damage. The target may repeat the save at the end of each of its turns. --X| --:PoisonNeg| --#whisper|self,gm --=PoisonDmgNeg|1d6/ 2 --+Poisoned|[*S:character_name] presses the button to release the poison into [*T:character_name]'s bloodstream. [*T:character_name] is not paralyzed and takes [$PoisonDmg] Poison damage. --X|
--:PoisonCrit| --#whisper|self,gm --=PoisonDmgCrit|1d6* 2 --+Poisoned|[*S:character_name] presses the button to release the poison into [*T:character_name]'s bloodstream. [*T:character_name] is paralyzed for 1 minute and takes [$PoisonDmg] Poison damage. The target may repeat the save at the end of each of its turns. --X|
--:PoisonNegCrit| --#whisper|self,gm --=PoisonDmgCritNeg|(1d6* 2) / 2 --+Poisoned|[*S:character_name] presses the button to release the poison into [*T:character_name]'s bloodstream. [*T:character_name] is not paralyzed and takes [$PoisonDmg] Poison
damage. --X| The whisper setting is indeed script-wide, but you can do what you are looking to do with the --e (echo) command. If you remove --#whisper|self,gm from the sections above and replace the --+ lines with something like this: --e[*S:character_name]|/w gm [*S:character_name] presses the button to release the poison into [*T:character_name]'s bloodstream. [*T:character_name] is paralyzed for 1 minute and takes [$PoisonDmg] Poison damage. The target may repeat the save at the end of each of its turns.
--e[*S:character_name]|/w [& SendingPlayerName ] [*S:character_name] presses the button to release the poison into [*T:character_name]'s bloodstream. [*T:character_name] is paralyzed for 1 minute and takes [$PoisonDmg] Poison damage. The target may repeat the save at the end of each of its turns. That should do it. When using --e it will need to be done in two separate lines, since the whisper setting in ScriptCards sends multiple whispers when there is more than one target specified... it just does it behind the scenes. With this approach, the "table" will see the standard card while the individual player and the gm will be whispered the poison message. With the --e command, the tag portion (before the |) is who the text should look like it is coming from. Then it is just the same syntax for a standard whisper.