So I am looking to see if any people are interested in playing a Fallout RPG system I put together. It's pretty rough and hardly complete at the moment. It uses the SPECIAL stats, skills, and perks from Fallout 3, no classes, and Human, Ghoul, Super Mutant, and Dog as races. Humans get no bonuses as of yet. Ghouls get a bonus to intelligence and luck but a penalty to strength and endurance. Super Mutants get bonus to strength and endurance but penalties to intelligence and charisma. Dogs get bonuses to agility, perception, and charisma but can't communicate to other people or communicate like a dog would. It's a bit strange I know but I think it will work. The ghouls and Super Mutants are immune to radiation and ghouls are healed by it. Weapon and armor health are also both things I included but I seem to have lost my notes of how I converted those to Pen and Paper. From memory I think every attack did one point of damage, reloading did one. Attacks made against the players had to make the typical roll against AC and damage rolls but the armor also had a DT rating and if the damage did more than that then it damaged the armor. I don't think I ever did get the armor damage system down pat. I also use an Action Point system for combat (Players have certain amount of AP and can spend it to move or attack.) Most of my work done on it is pretty old and outdated since New Vegas came out and I lost some of my notes on how it all worked but I am willing to update and finish working on it if people are interested enough. I ran it once with a couple of friends and it seemed to work out pretty well from what I remember.