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Good resources for getting started on Character Sheet Development?

Greetings, I'm a recent pro member and I have been trying to develop my first sheet, for Worlds Without Number by Kevin Crawford. I am reading the wiki and the help pages, but I was wondering if there are any other resources that I should consider. Is there anything like a discord server, for instance? Thanks!
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David
Sheet Author
The Roll20 Discord server&nbsp; <a href="https://discord.gg/Yh7mNa8j" rel="nofollow">https://discord.gg/Yh7mNa8j</a> &nbsp;has a Custom Character sheet channel.
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Andrew R.
Pro
Sheet Author
You should read and follow along this thread, like me, to learn a new way to do it: <a href="https://app.roll20.net/forum/permalink/10665000/" rel="nofollow">https://app.roll20.net/forum/permalink/10665000/</a>
thanks!
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Nick Turner
Marketplace Creator
Andrew R. said: You should read and follow along this thread, like me, to learn a new way to do it: <a href="https://app.roll20.net/forum/permalink/10665000/" rel="nofollow">https://app.roll20.net/forum/permalink/10665000/</a> Yup, I second that, Scott's K-Scaffold framework is helping me a lot, although it's still a fairly young release, and there have been some breaking changes made since the start of that tutorial series. But Scott seems friendly and willing to help fix any problems.
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Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
Thanks for the recommending the series folks! I'm glad it's helping authors out. Pablo, I obviously second (third?) the recommendation of the Sheet Author's Journey series of posts. It's a deep dive into how to make a sheet from scratch. The wiki has great information on what each piece of the sheet development environment is, but it can be hard to synthesize all those disparate pieces into a cohesive idea of how they should be used. This is where Sheet Author's Journey comes in by showing how they are used in an actual sheet with in depth discussion of why I chose one method or another. The repository version of the full code also includes full comments right in the code so that everyone can see what's going on. Feel free to drop a line in any of the forum threads with questions, comments, or requests! And, the K-scaffold is evolving, but there shouldn't be any more changes that break previous code using it.