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MnM 3e game starting up, tonight maybe?

Hey, I was hanging out with a friend and we decided to start an mnm game up on roll20. If we can get enough players I hope to start tonight. I can let more people in later, the concept is you are the founding members and leaders of a large scale superhero group. Think Justice League Unlimited. Post your concept ideas, timezone, and soonest availability.
I'm in the EST time zone. And I'm available immediately(Though I'm not free Saturday). To be clear, is this a Champions game? I haven't played a Champions game before, so I'm unfamiliar with the rules.
Mutants and Masterminds, third edition.
Ah, not familiar. But I'm still up for it if you have the patience to teach me the rules.
I'd be willing to join, though I can't play tomorrow (25th), Timezone is (UTC -0400 Atlantic Daylight Canada). As for character concept... a Big Daddy based character.
Im willing, I am in Central time zone,I can play at any time really, I am new to this game but not Tabletop RPGs so I should pick it up quickly. I would make character based off of Hawkeye but less snarky and more guns.
Id love to play. my time zone is est, im available to play on tuesdays, thursdays, and fridays at any time. except this coming thursday (june 28th). My character concept is a battlesuit type character cept more subtle technology.
-8 GMT here (Pacific US time), available anytime but Tu/Thurs; if there's still a spot open, of course. I have a few magic character concepts I've been wanting to use, mainly element-themed, but some more abstract. For example, an ice, fire, wind, darkness, etc mage, with powers based on the directness or indirectness of the chosen element. The more abstract idea is a rune mage, who is fairly spread out in powers and effects but has to write/carve the proper symbol on things for any of his powers to work (can make triggered 'trap' effects when someone approaches the rune). Would like to use a single familiar to aid him/her, lesser powered if need be. I'd need to be able to use voice chat/skype though, because I'm very tired of typing all my in/out-of character chat.
Am new to roll20 but I would love to join this game. I don't have experience in playing online but am hoping to learn. Also I found a site <a href="http://www.d20herosrd.com/home" rel="nofollow">http://www.d20herosrd.com/home</a> that has lot of info on open game content of portions of the 3rd Edition of the Mutants and Masterminds Superhero Roleplaying Game. I live in Central Time zone and available Monday - Friday (Can't do Sat/Sun) unless something come up during the week that might call to my attention.
I LOVE MnM (I've only played it's 3rd ed). I'd love to play...or DM....or play. I'm on EST. :D
Whats the status on this? I could imagine a character if I knew what the group already had
Is there any room in this for one more?
Hey just wanted to let you guys know. I'm John Reyst, the creator of <a href="http://www.d20herosrd.com/" rel="nofollow">http://www.d20herosrd.com/</a> the site Christian linked to above. The site contains ALL of the open game content portions of the Mutants and Masterminds 3rd Edition, which is essentially everything but 2 phrases: "Hero Points" and "Power Points." Those phrases (and the associated mechanics) are replaced by the phrases "Victory Points" and "Character Points" but otherwise operate in exactly the same way. Good gaming guys!
So guys, how did the game go?