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DeathTracker - Can I use Aura instead of Tints?

1649878960

Edited 1649879096
Hey there! I need some help please. I always used Aura/Tint HealthColors (DXWarlock) on my campaings because I love so much the way it makes my tokens look when they get hit and injured. Recently I started using LazyExperience (Robin Kuiper) and I had to disable Aura/Tint to use DeathTracker (Robin Kuiper) because on Aura/Tint the X token marker doesn't trigger LazyExperince. I don't have any technical issues, it works perfectly now, but I really prefer my tokens like Aura/Tint instead DeathTracker because on DT I can't turn off the tint. I like the color changes only on token auras. So, is there a way to turn off tint on DeathTracker and use only auras or something about Aura/Tint HealthColors to trigger LazyExperience with X marker? If there's a good answer for my question I'll be able to use my Aura changes instead of tints and LazyExperience would activate. I have 2 images to compare Tint vs Aura:   Thanks for your attention.
1649887963
The Aaron
Roll20 Production Team
API Scripter
Here's a very hacked in version.&nbsp; See if you think it's good enough and I'll see about pushing it to the repo: <a href="https://gist.github.com/shdwjk/eeb67384816e7c1a95b48b64bc7696c7" rel="nofollow">https://gist.github.com/shdwjk/eeb67384816e7c1a95b48b64bc7696c7</a>
1649928484

Edited 1649929129
Hello What are the limits of the change aura ? 50% for wounded, but for nearly dead ? Couldn't find it in the script EDIT : ah i just realized that it's changing along the hitpoints, no real limits
The Aaron said: Here's a very hacked in version.&nbsp; See if you think it's good enough and I'll see about pushing it to the repo: <a href="https://gist.github.com/shdwjk/eeb67384816e7c1a95b48b64bc7696c7" rel="nofollow">https://gist.github.com/shdwjk/eeb67384816e7c1a95b48b64bc7696c7</a> WOW! Okay I'm gonna try it! Thanks! I'll be back here to talk about it.
1650136864

Edited 1650139983
Hello again! I'm using this verson you sent me. It works with LazyExperience and that rocks! I have a cool aura (a bit larger, I'm used to have a 0.7 ft aura) and TINT too, but I turned off the tints on configs, so that's not a problem for me. It works and I'm using now on my campaing! I loved it, thank you so much!!! Is there a way to put aura size? The Aaron said: Here's a very hacked in version.&nbsp; See if you think it's good enough and I'll see about pushing it to the repo: <a href="https://gist.github.com/shdwjk/eeb67384816e7c1a95b48b64bc7696c7" rel="nofollow">https://gist.github.com/shdwjk/eeb67384816e7c1a95b48b64bc7696c7</a>
Another question, can this script only affect NPC and not PCs ? and vice versa ? just in case the players prefer not to see only their party health or only the npcs
Use "!dead" to bring up the config and you can then set it up how you want. Use Tint or Aura, NPC or PC or Both.
Ah yeah, that works, I should have read more carfully haha
Just came across this API and started using it.&nbsp; I have been looking for something that didn't use the Aura for tracking Health so I can use the Aura for Effects and well, Auras.&nbsp; I hate the look of Tinting the tokens it makes them hard to see and confused my players.&nbsp; I wanted to start marking the tokens with status markers for Injured, Hurt and, Raugh to go along with my normal descriptions when asked by players and I have added 2 additional markers to the API to allow this.&nbsp; So now that I have this I am running into an issue.&nbsp; If at any point my API sandbox locks up and I restart, my tokens do not update until the next time the HP is adjusted on each token. I know some other scrips will refresh every token when any token is moved or updated can this be added to the code or am I missing something.&nbsp; This is also a issue with using the Status markers as the players or GM can remove them by accident and until the creatures HP is edited.&nbsp; One other thing, It doesn't work well with BUMP out of the box&nbsp; &nbsp;I needed to add the following line to just inside the&nbsp;handleBarValueChange (Line 107) if(obj.get('imgsrc').match(/files.d20.io\/images\/4277467\/iQYjFOsYC5JsuOPUCI9RGA\//)) return; I know this was a "very hacked in version" but It fits my needs almost perfectly Hoping the last few parts can be updated to make it my new GO TO script for Health tracking.&nbsp;
1654059692

Edited 1654059962
Victor B.
Pro
Sheet Author
API Scripter
Deathtracker is not supported.&nbsp; The creator left Roll20 long ago.&nbsp; Beg The Aaron to upgrade it or hack it.&nbsp; Otherwise drop and find something else.&nbsp;&nbsp;
Thanks. &nbsp;Got it already started modifying it to what I am looking for. &nbsp;