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Savage Worlds Charactermancer

Is anyone currently working on a charactermancer for Savage Worlds (Adventure Edition)? Is this even possible? The character creation is a bit of a hassle and I think a charactermancer would definitely make it easier on new players on Roll20. Just curious if this is actually something that is being worked on or if I need to work from scratch if possible at all.
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
I have not heard anything about one being developed. Charactermancer utility is extremely difficult to build. Basically you are building a brand new app for every system. It's a huge investment and I suspect might not be economically feasible for many systems (that aren't the 800 lb. gorilla that is 5e).
That is kinda what I was afraid of. I'm thinking about undertaking the project after coming across the post below. Hopefully, I can make something pretty basic that works and would make it easier. I came across the post below and hoped maybe someone else had made some progress with a SWADE charactermancer. <a href="https://app.roll20.net/forum/post/7160275/slug%7D" rel="nofollow">https://app.roll20.net/forum/post/7160275/slug%7D</a>
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Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
Unfortunately, a true charactermancers requires not just sheet development, but compendium development as well. The current SWADE compendium data just isn't set up for a mancer
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Edited 1651285526
Scott C. said: Unfortunately, a true charactermancers requires not just sheet development, but compendium development as well. The current SWADE compendium data just isn't set up for a mancer Dang it! So how do we push to have the compendium set up for it?
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Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
I'd recommend letting PEG and Sigil know that it's a feature you'd like (via discord, twitter, facebook, etc). But as Keith said, the development cost of a charactermancer is pretty high. A barebones charactermancer is probably the equivalent of building a new sheet from scratch, and a complex one at that. Now, all that said, I think I'm ok to mention this since Sigil has already teased it via&nbsp; Twitter &nbsp;(thought there was a gif of the prototype in action)&nbsp;and some other public channels. The SWADE compendium is getting support for drag and drop races and iconic frameworks, which will hopefully be out with the next batch of Rifts books.