
I've seen some other threads on this, but none that exactly match what I am experiencing.
With:
- Dynamic Lighting On
- Token Vision On
- Tokens double-checked to be on token layer
Result:
Tokens that represent characters that a player cannot control appear faded and are translucent.
I've tested as GM and as a player, and it is consistent. If I have control, the token is sharp and opaque. If I do not have control (ie, listed in the token's "Controlled by" field), the token is translucent.
This is not an issue for me as a GM, as I "control" every character. But for my players the entirety of the characters except their single token are translucent and hard to see.
The threads I've read are all over a year old, so I am hoping someone has figured this out?