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I am trying to set up an ability which rolls a random type of damage each time, from the following types: acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, and thunder. How to do this? Thanks!
keithcurtis said: Have you tried using a rollable table with all of the damage types, and then calling it in-line with something like: [[1t[Damage-Type-Table]]] Yes, needed a push in the right direction, I will try that!