Correct me if I'm wrong here, but in Call of Cthulhu, you investigator has 3 sanity numbers associated with them: their starting sanity (based on POW), their current sanity (the POW value, but affected by SAN rolls), and their maximum sanity (99 - Cthulhu Mythos). But, when you put 99 in the max sanity box, the CoC7e character sheets populate the 1/5th value for Temp. Insanity from that box. so for my just starting out investigators, the "temp. insane" box for all of them reads "19," including an investigator with a starting SAN of 20!  This has to be some kind of calculation error or just the wrong formula for that box in the back end. Is there any way for me to fix this? a setting or something i can flip, or maybe messing with the "Attributes & Abilities" tab on the character sheets? i havent introduced my investigators to the mythos just yet, and i would love for them to come to the realization that learning more about it makes them less and less stable.