The game hosts a Unique loot system that may require small tweaks after some more testing. It may be episodic in nature, or a series of one shots. Characters are currently going to be Level 15 and may run as a long term campaign once all the bugs are worked out. There are some homebrewed rules as well as a few class restrictions/bans. There are and will be a multitude of different Zombie types for the players to combat and players should expect some surprises. Combat should be hectic (and deadly) with breaks for Character preparation : crafting walls, etc.