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Auto-Roll Damage breaks when disabled

1652820072

Edited 1652821146
Browser + Version: Chrome...  Chrome is up to date - Version 101.0.4951.67 (Official Build) (64-bit) Browser Addons/Extensions: None that I know of Operating System: W10 So I wanted to try to disable "auto-roll DMG" for my game tonight, but looks like it broke the dice rolling?!? Re-enabling it fixed it. I have no idea for how long this has been going on, but if memory serves me well, last week it was working fine for other players I was playing with o.O EDIT: That's with the D&D 5E Roll20 OGL sheet.
1652821946
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Hi Neo! It might be helpful to see a screen shot from the attack, expanded out. But at first guess, it looks like you renamed "Longsword (One-Handed)" to "[1H] Longsword". That might be introducing some confusion in the macro. Try "Longsword-1H" instead.
1652822225

Edited 1652823225
keithcurtis said: Hi Neo! It might be helpful to see a screen shot from the attack, expanded out. But at first guess, it looks like you renamed "Longsword (One-Handed)" to "[1H] Longsword". That might be introducing some confusion in the macro. Try "Longsword-1H" instead. From the attack? As in the attack... Give me a moment heh. I'll also reproduce it with another attack that doesn't have [] in it. Looks like removing [] from the name fixed it? o.O
1652823600
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
I thought that might be it. When you activate an attack, it takes elements from the sheet and puts them into a roll template. Brackets can be control characters. It's a good idea never to put these into names of attacks, characters, players, handouts or other things that might be acted on by code: (){}[]./@$#&^%
keithcurtis said: I thought that might be it. When you activate an attack, it takes elements from the sheet and puts them into a roll template. Brackets can be control characters. It's a good idea never to put these into names of attacks, characters, players, handouts or other things that might be acted on by code: (){}[]./@$#&^% Yea, those symbols have made macroing quite a hassle over the last few months... I've been using [] in my attacks names for sooo long without any issues, I never expected them to start bugging out just by disabling "auto-roll DMG" lol -.- I learn something new every day :) Thx again btw ;oP