For a 100 years there's been peace in Vitaer. A treaty signed by the most influential races of the nation has resulted in a tentative alliance. Through peace, technology has been allowed to advance resulting in a modern age of magic and science. While the societies of the Council races have known a century of prosperity, there are dangerous forces lurking in the shadows trying to upset the balance. Then there is you! Along with a group of fellow hopefuls, you want to break out into a life of wonder (and perhaps mischief) to make something more of yourself. Your journey begins as you apply for a new Citadel intitiative. This initiative wants to guide the courageous spirit of new adventurers into a party that can help keep the world safe. With the party at level 4, they are about to uncover some of the mysteries about the world for the first time. The party is looking for additional members to join the adventure! Game Details This game is looking for players that are 18 and up. Vibes: social and welcoming group of people that enjoy roleplay and collaboration. Sessions will run for a minimum of 3 hours and maximum of 4 hours. Discord will be used as the voice client. Make sure you have a good mic and internet connection if you decide to apply. This campaign is long-term and players would reach level 20 by the end of it. This is a chaptered campaign. Every chapter of your story will have a goal to complete as a party, set out by the DM. The journey however is something that is completely up to the party. The main keywords of the campaign are mystery and investigation. Most of the exploration you'll do in this campaign will be done through RP. This game does not focus on combat and any combat that arises during your adventure will always be tied to your role-playing. There are only certain races that exist in Vitaer, most of the PHB races and Goliaths. Maps will be used for combat. Images will be used to illustrate other surroundings and keep the focus on personal visualization to enhance RP. All classes and subclasses from officially published Wizards books are allowed (+Artificer and the Revised Ranger). Additionally I have made one bonus subclass for each class specifically for this world. In this game you'll be working for a peacekeeping organization, so the alignment of the campaign is heavily leaning towards good. This hero-focused campaign will require characters who can work together and are able to 'adjust' to the lawful morals of the Citadel. If you want your app to be considered, insert the words "bouncy ball" in your post at random. All the information you need to apply can be found on this page. <a href="https://app.roll20.net/lfg/listing/51167/the-citadel-year-one-sunday" rel="nofollow">https://app.roll20.net/lfg/listing/51167/the-citadel-year-one-sunday</a>