
The city wall towered above the market square just inside the Basilisk Gate. The gate hung open, admitting a steady stream of worn down and shell shocked people. They entered the city, but didn’t seem to have the will to make it much further, meaning the plaza was becoming crowded. City guards from the mercenary company the Flaming Fist, little more than thugs with badges, kept prodding at people to ‘move along’ and watching as they spread out and wandered deeper into Baldur’s Gate. At the corner of the plaza, watching the proceedings, stands a man. Heavy chain armour, a sword at his belt, and a grizzled, worn face. The badge of the Flaming Fist. He turned to the new recruits who had gathered up behind him. “The streets of Baldur’s Gate are never safe, but lately it’s been worse than ever. We’ve got the few survivors coming in from whatever-the-hell-it-was tore Elturel from the map, and sleeping rough. Terrified and desperate people mostly, and a few angry soldiers spoiling for a fight. Worse, Lord Ravengard was in the city of Elturel when it was destroyed, so it’s up to me to keep the peace. Meaning, it’s up to you, as officially deputized officers of the Flaming Fist. Now, I can spare the manpower to keep an eye on the refugees and patrol the streets, but it does leave one investigation unclaimed. That’s where you lot come in. People are disappearing, swiped from the streets. That’s not unusual in itself, but we’re talking about people from the richer families here in town. That draws more scrutiny than we can handle, with Ravengard gone, so get on top of this, quick like! You might want to find a couple of others to go with you too. Then it’s not my fault if you don’t make it back.” The game is Baldur’s Gate: Descent Into Avernus. It starts on Wednesday 1st June, at 7pm EST. So far, the group consists of a Barbarian, a Cleric, a Monk, and a Rogue. Only 2 spots left!!! The Perks Signature Items! While your party may need to face these threats alone, you won’t be unaided in your quests. Concerned merchants, adventurer patrons, or something more, will sponsor you and see you are provided with the very best equipment money can’t buy… Your very own Signature Item. Designed by you, the player, and reflective of your character’s skills and goals, these items improve and grow with your character potentially reaching artifact levels of power! Free One Shots! Signing up for one of the paid campaigns will also get you access to my one shot server, where I and others run regular one shot adventures. Anything Goes! There are a lot of options available in the Charactermancer, and any and all of them are open for you to play with. Warforged Artificer? Sure! Fairy Barbarian? Why not! The only limit is your imagination. Have Some Gold! I've noticed that quite a few GMs can be quite stingy when it comes to rewards for their players, especially in the published modules. I reward good roleplay, clever planning, and I'm not afraid to give my characters a pile of gold to spend. Of course, getting your hands on that much gold may have other consequences… Impact Your World! My games are a living world. The actions players take could have consequences that would be felt for miles around, and it's not realistic to expect everything to be back to normal when you've moved onto the next town. This does mean that both positive and negative effects can be seen due to player choices. Ripples may even stretch into other games I’m running, and campaign results will persist into future campaigns. Game: D&D 5e Campaign: Various Experience: From AD&D (2e) to 5E, I’ve been roleplaying for over 20 years, and GM’ing for nearly as long. The pandemic has given me extensive knowledge of Roll 20. I welcome players with no experience to my table. Game style: I provide a world and a story, and let the players interact with it as they want. While this does mean that it can sometimes be a challenge to keep the players on track, it also means that they have a lot of freedom. I also like to incorporate character backgrounds into the campaign. I like a good background from a player and will reward accordingly. Location/Timezone: UK, but timezone isn't too important as we play online. So long as I can understand you, and you can understand me, we’re good! Group type: Online - Discord for voice, Roll20 for the virtual tabletop. Free accounts for both Discord and Roll20 would be all you need. Payment: These will be paid games, charged at £12 per session, or £40 per month. Please note that Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. GAME LINKS WILL BE POSTED CLOSER TO THE TIME Testimonials: "Freedom to have fun, be creative, to role play “your big moment”, to get items and loot galore… all with the constant fear your PC could be toast at any moment" - Jarndo, Dwarf Barbarian. "Bort lets the PCs be the best versions of themselves. He puts interesting challenges in front of the group and lets the group go to work on them." - Darvin, Human Fighter. “Bort provides the ideal setting for the player to express their creativity with the perfect balance of indulgence and RAW. If you have felt modules are a bit too stifling or homebrew a bit to freeform, Bort finds the sweet spot.” - Sunder, Hexadin “I went into the game with this incredible signature item…. And it just got better… and then… just. WOW. No spoilers – but oh man. Love his DM style and play, but this item??? BEST DM EVER!” - Voni, Human Arcane Archer “Bort's GMing gently gets under your skin until you realize you're effortlessly having a lot of fun. He's generous with the loot but he giveth with one hand and removeth with the other like an omniscient god should. If there's something you want to explore he will go there with you but keep things on track, giving everyone time to shine. Very importantly he knows his rules and his lore and like a good artist knows when to transcend them.” - Nico, Human 'I see dead people' Bard Still got questions? I have answers! Please contact me on Discord @Bort#7252 for more information.