Legends of Vathia: What Hides in Shadow Love D&D but tired of playing the same old modules again and again? I present to you a refreshing break from all of that: Vathia. A setting of my creation that I have poured many dedicated months towards envisioning fully, and am confident in sharing with others to make their own impact here. Back before D&D came into popular appeal with many, a large amount of groups relied upon imagination to create their own settings prior to Forgotten Realms, Dragonlance, and Greyhawk. This is one such setting with almost 100 pages of carefully crafted lore and a massive sprawling map of my own making. You did it. This is the gravy train. You've been hired after an interview by Tander Gerdin, a Dwarf, and one of the founders of Gerdin mining co. & sons for a piece of cake job: Escort miners and dig hands to a company owned mine west of Daerden. From there, you'll be one of several people who are to be called upon in times of emergency in case creatures make their way to the dig site. 100 gold for a month-long contract is a steal--that much money could easily set you up with a comfy home back in town. It even includes free meals as well as room & board! On top of it all, there's even potential for renewing your contract on a monthly basis to boot! For exceptional service, extra commission is available as well on an as-needed basis. According to Tander, he believes there's quite an interesting bit of value hiding in this mountain--he can feel it. If this goes well, not only will their company's value soar through the roof with the success of this operation, but you should be able to get rich too if you're smart and quick enough. Just to the east of the Grenmont mountains, situated in the free nation of Brumont, in the town of Daerden is where our adventure starts as our party begins the task of the simple escort and following freelance mercenary work. At the base of the northeastern Grenmont mountains is a dig site owned and operated by Gerdin mining co. & sons. It is here that our party of adventurers will be seeking out their fortune. During this time, what discoveries might our party unearth in these mountains known for the green sheen of copper that permeates them? What hides sequestered underneath this mountain may change your life. ​​Gorgeous maps and tokens, exciting soundtrack, Pro roll20 account with dynamic lighting, and API scripts. DM with almost 7 years of experience.​​ Game Information ★ Schedule: Weekly, Tuesdays at 7:00 PM Central (UTC-6 or -5 depending on Daylight Savings). ★ The first session listed will be a session 0(free). ★ Game Length: 3-hour sessions. ★ Pay to Play: $10 USD/player each session via Paypal. Session 1 is also free. ★ ​Levels: The game will start at level 1, and will end at whatever level the game reaches a close at. ★ Group Size: 6 ★ Communication: Voice is mandatory. Discord is required for game session audio as well as out of game communication. You will need a decent headset. About the World Vathia is a lovingly crafted setting I've poured countless hours into writing, with strong attention to detail in not only lore, but things like economics and such that are likely to be missed by most. The world would be considered a High-Fantasy, Low-Magic medieval feudal society. By 'low-magic' I mean that magic is not prevalent in society. Spellcasters are not common(of course, save for exceptions like our adventurers), and resurrection spells like Revivify do not exist. Things like dragons, demons, other planes of existence and the like do exist, but do not follow the same conventions you may be used to with settings like Forgotten Realms. The breakdown of demographics across the continent are as follows: The predominant race in Vathia is Humans(70%), followed by Dwarves(15%), halflings(5%), elves and half-elves(5%), and then the other races(5%, these include things like Orcs, Gnomes, Goblins, Kobolds, etc). In general in society, there is a large focus placed on home, family, community, and the gods. In order to keep with the setting, there are some restrictions to playable races and classes, however I am always able to make exceptions. If you'd like to read up on more about my world, check out my primer document free to anybody here. About the GM Online I go by the handle Vilify. I've been playing and Game Mastering D&D for almost 7 years. I've been playing D&D 5e since it released. I am very well versed in the rules. I've been using Roll20 for 4 years now, with almost 4000 hours logged, dynamic lighting access, API scripts, custom macros, and the skill to use them. As someone with Graphic Design experience, I am able to create custom miniatures, maps, and materials for the games I run. Due to my work background with Professional Development, teaching others new skills is something I am very comfortable with (Like D&D and how to use Roll20). My goal as a game master is to ensure each and every player "at the table" is having fun. Together we will build stories you will be retelling for the rest of your life.​ Player Testimonials "I’m in two of Vilify's campaigns, and playing alongside him in another. Vilify will bring a life to the campaign with great voices, a great amount of dedication, and a bunch of fun sprinkled in. I’d recommend newer and veteran players to his games. He puts on the time as a DM to make sure everyone is enjoying the game. His ability to improv with allowing things to happen with pure chance according to the dice make every session interesting. He's always open to hearing someone out as well. Overall he’s a great DM that takes the time out of his day to help us all have fun playing D&D." -Dawson "I think Vilify's a really fun DM with all the voices he gets into and the atmosphere he conveys. I feel more engaged with the campaign each session. Each NPC feels like a real person I'm interacting with. Those roleplay moments along with the fun times make for a great campaign I'm glad to be a part of." -Douglas "Vilify is an enjoyable and well prepared DM that handles a great, realistic approach to D&D. He's adaptable to whatever situation your party has put yourselves in and makes each session a blast for everyone." -Kyle "When I first joined a campaign Vilify was running, I knew next to nothing about D&D. Over the many months I've played in two of his campaigns and being around for some of his prep work, I can confidently say that he is a great DM. Vilify shows patience for all types of players, creates a relaxed and fun environment for everyone involved, and puts immense amounts of effort into every session. I personally love his ability to role-play anything out, create realistic and detailed characters, and allow us to genuinely have fun with each and every interaction." -Emily S. "Vilify is a great DM, all three campaigns I have been in of his were always efficient, fun and never ill-prepared.  He always roleplays every character and creature really well and always makes me feel immersed in the campaigns, especially with the way he details events and actions there is never a dull moment. He's also a really great teacher and even helped me become a DM myself. ★★★★★" -Ryan Player Expectations ★ This game is open to anyone interested in playing​! No experience needed. ★ Be polite to your fellow players and GM, Wheaton's Law Applies, "Don't Be a Dick." ★ Be punctual. Give 24 hour notice before missing a session otherwise the payment is non-refundable. Excessive absenteeism can result in removal from the group. Your teammates and the ongoing story rely on you.​ ​ ★ Have access to a stable headset/microphone and Discord. If you need help setting up Discord and getting connected to our channel, just message me. ★ A fun, safe place to play. Racist, sexist, homophobic, or other intolerant behaviors are not welcome. Everyone deserves to sit down at the table and have a great time. ★​ This is not a PVP game. Actions against other player characters that create inter-party conflict (basically, any activity that removes player agency) are not allowed. This isn't to say that characters can't disagree, but instead that D&D is a team-based game and behavior that breaks that team spirit is generally disruptive to the game. Character Creation Guide ★ Due to the nature of the setting, certain races or classes/subclasses may be restricted, there can be some exceptions however. ★ Character building advice help available via discord server. ★ Resources are allowed from: Player's Handbook, Sword Coast Adventurer's Guide, Volo's Guide to Monsters, Mordenkainen's Tome of Foes, and Xanathar's Guide to Everything. (Soon to add Mordenkainen Presents: Monsters of the Multiverse in lieu of VGtM and MToF) ★ 27 point buy system based on standard array (minimum 8 maximum 15). ★ All characters start level 1 with a feat, there are no Variant Humans. No Sharpshooter/Spell Sniper, or Lucky feats. ★ Starting items will be normal starting equipment from class and background but may be traded in/sold. ★ You do not receive any languages from Race, only from Background. If your chosen background doesn't list a language, then you know 1 language. Starting with an Intelligence modifier above a 0 grants an additional language for each point. ★ If you have any additional questions regarding character creation please message me. Payment Info: ​​★ Payment will be made through Paypal ★ $10 per player per session. Session 0 and your first session is free. ★ Payments must be received 24 hours before each session. ★ Obligatory Roll20 disclaimer: This game will require payment to the Game Master at a rate of $10 USD/player/session via PayPal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. How to Apply Please reply on the application discussion at the bottom of the listing here!     Paid Game Disclaimers This game will require payment to the Game Master at a rate of $10 per session via PayPal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.