Depends. If the others do not "have sight" enabled they shouldn't be able to see in the dark... or see anything at all for that matter, unless I remember wrong. What I did for that in one of my game, I gave them very, very low vision. You should see in the "advanced" tab of the token Light Radius / Start of Dim / Angle. Try going with 5/0 (if one square = 5 ft), they'll only see really, really close to them. Then the Drow should have "Emit Light" but make sure that "All player sees light" is unchecked. Basically the Drow will see up to whatever distance you want, and the others only close to them or if they have a source of light nearby. Then you can play with the Dynamic Lighting tool for walls and such. Hope that helps!