
Ever had the ability on an attack roll to crit on something other than a nat20? Sure you can change the crit range deep in the weapon settings, but when this can change in the middle of a fight - particularly due to the Paralysed condition where any hit on that target with a melee weapon is a crit - this can be a hassle. This is where CritOverride comes in. It allows the GM to send the player an alternate damage link to the crit damage result in case they crit without having rolled in the critical range on the attack roll! CritOverride (click to play gif) CritOverride's basis is relatively simple: It listens for an attack roll If it sees one in chat it replies placing a little icon that the GM can see (and also a blank whisper - it's recommended to run this with a clientside CSS plugin like Stylebot for this reason) If the GM clicks the icon it will send a Critical Override link to the controllers of the character who made the attack roll (if controlled by "all" the link will be public, if none then the link will be GM only). Clicking that link instead of the typical weapon name for damage will result in critical damage being posted instead of normal damage. (click to play gif - with client CSS example) I apologise for the state of the code. It's getting a bit better but still some way to go. Critique appreciated! Code link. Version History v0.01 - Workable release