
Howdy, Thing is that ever since playing the Twins DLC for the Pathfinder: Kingmaker video game, I've wanted to find a real group where I could try out the Kineticist class without being limited to what's programmed into the game. Couple months back, I got the chance when I joined a discord server that runs 3-part fight challenges each week and then you lvl up for the next week. It was pretty ideal for testing purposes, and I very much enjoy playing the char that I made (more about him later). Problem is that the DM had to move the game back 2 hrs earlier which is 9AM for me. I've always been a night owl and typically go to sleep at 5 or 6 am so even though I've tried getting to sleep earlier (doesn't work) and set an alarm for the earlier game time, the past 3 weeks I've slept through it. I think it's time to find a real campaign to play him in if possible. The character is Sylus, a human Aether (both initial & expanded) kineticist with the kinetic knight archetype which changes his telekinetic blast to instead create energy weapons. This has allowed me to do something that I've tried several times in the past both in 3.5 and pathfinder with not much success: replicate Gilgamesh from the Fate series with a pretty high degree of accuracy by changing aesthetics without changing mechanics. Seriously, nearly every class ability and wild talent that I've taken on him does an excellent job of replicating something Gil does in the games or anime. The Aether elemental overflow manifestation makes a great Gate of Babylon; when firing weapons, I can treat each d6 as a separate weapon striking (still 1 atk roll though so as to keep mechanics the same, unless I use flurry) and either knocking them back from the force if I use pushing infusion or pinning them to the ground if I use bowling infusion; blade rush and self telekinesis can both be treated as that superfast movement he does that leaves afterimages like mouse trails; his force ward defense can be treated as firing weapons to deflect melee & ranged atks or manifesting Aegis to absorb magic atks since it says that any dmg less than the temp HP reduces those temp HP but otherwise counts as a miss; his telekinetic maneuvers can be treated as manifesting the Chains of Heaven to grapple/trip/disarm/etc the enemy; the healing blast can be calling forth Avalon to touch the ally with it's rejuvenating powers; and his forceblast composite blast when boosted with the empower spell-like ability feat (my archetype gives up metakinesis) makes a pretty decent Enuma Elish. Lol, think I went on a bit too much... Well, to say the least, I'm SUPER stoked with how he turned out. Anyways, he's currently lvl 10 but I'm willing to roll him back to a minimum of 4th or advance him to higher; and was made with 20 point buy which I'm willing to roll instead if you wish. He currently has no traits or drawbacks (though I'll certainly find a couple if you require or allow them) and uses standard WBL which is all spent on a con belt and a bunch of defensive stuff (I'll likely make some changes to equipment, skills, & maybe even a talent or two to develop char better & be a role play character rather than built exclusively for combat as he is now). His role is something of a CC tank with decent offense. Time & Day in MDT (GMT-6): Monday- 1PM to 5AM Tues- 6PM to 5AM Wed- 7PM to 5AM Thurs- 1PM to 5AM Fri- 10PM to 5AM Sat- 5PM to 5AM Sun- 7PM to 5AM If you have something for me, contact me on Discord. Debbonair#7901 You can also check my roll20 profile for more details about me (yes, I'd still be interested in joining a 3.5 or starfinder game as well) Thanks for taking the time to read all that, lol! I usually dislike lots of typing but tend to go on a bit about chars I really like.