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“Rehab Assignment” 5E adventure for level 5. Sundays. Please read carefully!

This is kindof an unusual intro. I am a long time DM. I have recently finished treatment for throat cancer and had to put my campaigns on hold. I want to run some run shots to knock the rust off before I go back to the campaigns.  So I’m looking for 1-3 players to be in a short adventure, depending on how many of my current players can make it.  I am going to cap it at 5 payers max. It should run 2-4 sessions depending on the party choices. This will begin Sunday July 10 th .  Time is 1-4 CST. Ordinarily I’m all for new players. Since this is a rehab assignment for me I’m requesting that only players with some experience respond. Sorry, it is what it is. It’s a 5 th level adventure I purchased that I’ve added some RP stuff to. You are part of an established adventuring party. Your patrons have learned that in the far off swamp a large stone tower mysteriously appeared. Several villagers in the nearby village have gone missing. Your patrons want you to investigate, and if there is a problem deal with it. It’s setting neutral. Choices will be from any published WOTC material. Character development will be point buy 27.   If you’re interested, send me a note. 
How set in stone is the time/day? I'd love to take part, but I run a game on Sunday that usually goes slightly past your start time.
Day is set. What time could you join?
I can do that day but only at the time you listed or before 7:30pm CST. I run my own game on Sundays that I ideally like to start at 6:30pm CST but can push back a bit. I've been playing 5e for 6 years and DMing for 1. I sometimes have questions just to make sure I'm playing correctly but I know the ropes.