he Need For Fear Game System: 5e Rules: All Official Sources Allowed, Plus Approved Homebrew Time: Tuesday Evenings at 6-9 PM This game features a good mix of exploration, combat, and roleplay. Plot Synopsis: A beautiful day awaits! One of the oldest villages in the Empire of Oredin is having their bicentennial founding celebration! Many important figured from across the Empire have arrived, and there's to be games, a feast, and even a tournament held in the honor of Emperor Valyrian. But something lies underneath this festive event. Konker has a secret known only to its eldest, and even then, believed merely to be a myth. You and yours will be attending this fine event, only to be the only ones capable of stopping this millenia old myth from bringing destruction to the world. About the GM Greetings adventurers. My name's Alex, though you can call me Lundi, and I've been GMing TTRPG games for over 15 years now. As of recent years I've decided to go pro, having GM'd for almost 100 players at this point. I'm excited to introduce an inspired campaign that I hope to utilize to bring rich characters to fruition as they hunt down a tragically fated monster whose existence is a threat to all. Come! Join me, and let's tell a story together. This game will require payment to the Game Master at a rate of 15 dollars per session to be paid either via paypal or venmo for each weekly session attended, with an exception for Session 0, to give you an idea of the other players, and myself, and make sure you're comfortable with the group established. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.