There's a new update out today, the primary feature of which is a new cards system! The highlights of that include:
- Better support for multiple decks.
- Switched from the "drag upward" draw motion to just "click" to draw.
- You can now deal cards to players, who have "hands" to hold the cards
- Cards can be dragged and dropped directly from the deck onto the tabletop, or from player hands onto the tabletop, turning them into drawings that can be moved, resized, etc.
- Cards can be "picked up" from the table to your hand by right-clicking and selecting "Take Card".
- Cards can be flipped by right-clicking and choosing "Flip Card." In addition if you hold down Shift while dropping a card onto the tabletop it will start face-down instead of face-up.
- Players can re-order the cards in their hands.
- Players can trade cards and steal from each other (there are dialog boxes for confirming both).
- You can now designate that a deck has "infinite cards", then just add one card and it will always be drawn, no need to re-shuffle the deck.
For a quick overview of how that all works in practice, check out the YouTube video we just uploaded here:
<a href="http://www.youtube.com/watch?v=BKTcYrvIB-k" rel="nofollow">http://www.youtube.com/watch?v=BKTcYrvIB-k</a>
Please note that this is a very new feature, there will likely be bugs. Please report any that you find!
Other changes/updates in this new release:
- The Z-Ordering bugs should now all be squashed. So the next time that you put something to the top or bottom, it should stay there. In addition, Players and the GM should now see the same thing, always, in terms of order. This will take effect the next time you put something to the top/bottom on a page.
- There are now both vertical and horizontal hex grids, and hex grid snapping has been improved.
- A "gutter" has been added around the entire page now, which should fix issues like the toolbar covering part of the page, radial menus going off-screen, etc. Note that this introduced a small bug where the square grid tends to over-extend off of the page into the gutter in the bottom-right part of the screen, but it doesn't actually affect gameplay, so we went ahead and pushed out the new release with this unfixed. It will be fixed in the near future.
- Pasting an object should now keep the rotation and other attributes of the object from the original.
- The macro bar width should now auto-expand, and it will no longer cover up the scrollbar on the right-hand side of the screen. It will now also accomodate more buttons than can fit on the screen at once, providing a scrollbar when you hover over it with your mouse.
EDIT: I almost forgot, we also rolled out a change to the selection tool. It's been switched back to a single tool. Now by default it selects both types of objects (tokens & drawings), hold down Alt and it will select only drawings, holding Control will select only tokens.
Thanks!