
When I enable Deep Magic in my list of available modules for my players in game (5e), as soon as they level up using the charactermancer tool, they get bombarded with several new spells that are added to their spell list for no reason. All of a sudden they'll see checked boxes next to 4-5 new cantrips they never had access to, and several other spells across other levels. Has anyone else experienced this with Deep Magic? Does anyone know why these changes occur?